Woman

3dsmax, Zbrush and Vray.



Druid

3dsmax, Zbrush and Vray.



Woman standing

3dsmax, Zbrush and Vray.




Orc Chopper

Concept based on Orc Blademaster - Art of World of warcraft.
Zbrush and Vray



Farmer

Zbrush and Vray




Logan a.k.a " The Bloody Nine"

Loosely based on description from 'The First Law' book series - Joe Abercrombie.
Maya, Zbrush and Vray



Alien Bust

3dsmax, Zbrush Dynamesh and Vray.




Tree Beast

Game Resolution (xbox 360, 6000 poly's)
3ds Max, ZBrush and Vray






Twisted

Zbrush Sculpt screen capture



Star Light so Bright!

Photoshop



Black Leopard

Photoshop



Woman

Photoshop



Poster - B.a.d film festival

Layout - Arthur Filloy
Colour - Chris Archer
Liquid Studios


Contact Details


Christopher Archer
Email - Chris.Archer@gmail.com




Resume


2010-2011 (1 year 3 months) Freelance Senior Character Artist
Sega Australia
Fortitude Valley, QLD
(Freelance)

2010 (3 months) Freelance Character Artist
Liquid Development
Portland, OR
(Freelance)

2008-2009 (1 year 7 months) Senior Animator/Senior Character Modeller
Fuzzyeyes Studios
Eight Mile Planes, QLD
(Fulltime)

2005-2007 (2 years) Animator/Principle Character Modeller
THQ Studio Australia
Spring Hill QLD
(Fulltime)

2003-2005 (2 years) Animator/Character Modeller
Krome Studios
Fortitude Valley QLD
(Fulltime)

2003 (1 month) Freelance Animator
Visual Media
SpringHill QLD
(Freelance)

2002-2003 (8 Months) Freelance Animator
Department of Defence
Enoggera Army Barracks QLD
(Freelance)

2002 (2 months) Freelance Animator/General Modeller
Queensland College of Art
Southbank, Grey Street QLD
(Freelance)

2000-2002 (1 year) Junior Animator/ General Modeller
Liquid Animation
Toowong QLD
(Fulltime)



Published Games


London Olympics 2012 ( Sega Australia, xbox360, Ps3 )

Max Payne 3 ( Freelance, Liquid Development, PC, xbox360, Ps3)

Rock Band 3 (Freelance, Liquid Development, Xbox360, ps3, Wii)

Avatar: Into the Inferno ( THQ Aus, ps2, Wii, xbox360)

Avatar: The Burning Earth ( THQ Aus, ps2, Wii, xbox)

Avatar: The Last Airbender ( THQ Aus, ps2, xbox, gamecube.)

King Arthur ( Krome Studios, ps2, xbox, gamecube. )

TY the Tasmanian Tiger 2: Bush Rescue ( Krome Studios ps2, xbox, gamecube.)

Jimmy Neutron : Jet Fusion ( Krome studios, ps2)



Education

1998-2000
Graduate Bachelor of Art - Animation
Queensland College of Art - Griffith University




Reference

“Chris brings a ton of experience and skill to any project he works on. His depth of knowledge and application of skill has raised the quality bar on every project he has worked on with me, and I always appreciate his company on a team.”

Steven Russell, Studio Art Director, THQ Studio Australia


"Chris has a wealth of knowledge and talent, produces very inspiring work and is one of the most focused people I've had the pleasured to work with."

Dean Ferguson - Lead Character Artist, Krome Studios Australia

"Chris was hired as an animator, and he did some really good work. However he really showed off his max and zbrush mastery by producing some amazing character models. It's always a pleasure to work with talented people like Chris"

John Northwood - Technical Director, Fuzzyeyes Studio

"When I managed Chris in character creation, he was able to achieve the direction I have established for the game with quite a precise manner. He does not complain, he only tried to work out good solutions to achieve the target under an extremely tight deadline. His artistic/game knowledge does not only exist in character modeling but also in animation, if a company is looking for an artist knows both skills he is a good candidate."

Justin Kuo - Art Director, Fuzzyeyes Studio